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时长:00:00更新时间:2020-11-09 15:42:27
cocos2dx动作篇组合动作Spawn和Sequence:Size visibleSize = Director::getInstance()-getVisibleSize(); Vec2 origin = Director::getInstance()-getVisibleOrigin(); Sprite * sp = Sprite::create(HelloWorld.png); sp-setPosition(Point(visibleSize.width/2,visibleSize.height/2)); this-addCh
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