
下面是处理前后的效果比较:
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd"> 
<html> 
<head> 
 <meta http-equiv="Content-Type" content="text/html; charset=utf-8"> 
 <title>canvasTest</title> 
 <script type="text/javascript" src="http://www.pyzy.net/Demo/html5_cancas_js/excanvas.js"></script> 
 <script type="text/javascript"> 
 var MyCanvas = function(boxObj, width, height) { 
 //序号、计数 
 this.index = arguments.callee.prototype.Count = (arguments.callee.prototype.Count || 0) + 1; 
 var cvs = document.createElement("canvas"); 
 cvs.id = "myCanvas" + this.index; 
 cvs.width = width || 800; 
 cvs.height = height || 600; 
 (boxObj || document.body).appendChild(cvs); 
 //excanvas框架中针对ie加载canvas延时问题手动初始化对象 
 if (typeof G_vmlCanvasManager != "undefined") G_vmlCanvasManager.initElement(cvs); 
 //2D画布对象 
 this.ctx = cvs.getContext("2d"); 
 /* * 绘制线条 
 * @ops JSON对象,可按实际支持属性扩展,示例: { lineWidth:1,strokeStyle:'rgb(255,255,255)' } 
 * @dotXY:{ x:0, y:0 } ||[{ x:0, y:0 },{ x:0, y:0 }] 
 */ 
 this.drawLine = function(dotXY, ops) { 
 this.ctx.beginPath(); 
 for (var att in ops) this.ctx[att] = ops[att]; 
 dotXY = dotXY.constructor == Object ? [dotXY || { x: 0, y: 0}] : dotXY; 
 this.ctx.moveTo(dotXY[0].x, dotXY[0].y); 
 for (var i = 1, len = dotXY.length; i < len; i++) this.ctx.lineTo(dotXY[i].x, dotXY[i].y); 
 this.ctx.stroke(); 
 }; 
 }; 
 window.onload=function(){ 
 var c1 = new MyCanvas(); 
 c1.drawLine([{ x: 10, y: 10 }, { x: 10, y: 200 }],{lineWidth:2,strokeStyle:'rgb(0,0,0)'}); 
 c1.drawLine([{ x: 11, y: 10 }, { x: 11, y: 200 }],{lineWidth:2,strokeStyle:'rgb(255,255,255)'}); 
 c1.drawLine([{ x: 100, y: 10 }, { x: 100, y: 200 }],{lineWidth:1,strokeStyle:'rgb(0,0,0)'}); //普通线 
 c1.drawLine([{ x: 200.5, y: 10 }, { x: 200.5, y: 200 }],{lineWidth:1,strokeStyle:'rgb(0,0,0)'}); //+0.5偏移 
 
 } 
 
 </script> 
</head> 
<body> 
↓ 处理的  ↓ 普通的  ↓ +0.5偏移的<br /> 
</body> 
</html>
