
代码如下:
简单拖曵原理实例 script>
$(function(){
/*--------------拖曳效果----------------
*原理:标记拖曳状态dragging ,坐标位置iX, iY
* mousedown:fn(){dragging = true, 记录起始坐标位置,设置鼠标捕获}
* mouseover:fn(){判断如果dragging = true, 则当前坐标位置 - 记录起始坐标位置,绝对定位的元素获得差值}
* mouseup:fn(){dragging = false, 释放鼠标捕获,防止冒泡}
*/
var dragging = false;
var iX, iY;
$("#drag").mousedown(function(e) {
dragging = true;
iX = e.clientX - this.offsetLeft;
iY = e.clientY - this.offsetTop;
this.setCapture && this.setCapture();
return false;
});
document.onmousemove = function(e) {
if (dragging) {
var e = e || window.event;
var oX = e.clientX - iX;
var oY = e.clientY - iY;
$("#drag").css({"left":oX + "px", "top":oY + "px"});
return false;
}
};
$(document).mouseup(function(e) {
dragging = false;
$("#drag")[0].releaseCapture();
e.cancelBubble = true;
})
})
script>
来拖动我啊